68 lines
1.6 KiB
Markdown
68 lines
1.6 KiB
Markdown
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# sass-spritemaker
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Convert a bunch of PNGs to a Sass spritemap.
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## Installation
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sass-spritemaker requires **Node 6.9.0 or later**.
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```
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npm install --save-dev @bthlabs/sass-spritemaker
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```
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This assumes that you’re using [npm](http://npmjs.com/) package manager.
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sass-spritemaker supports [yarn](https://yarnpkg.com/), too.
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## Usage example
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The following JavaScript code demonstrates the most common usage of the
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library:
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```javascript
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const {spritemaker} = require('../lib/spritemaker.js');
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spritemaker({
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files: ['./icons/*.png'],
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output: './output/'
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});
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```
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## API
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### `spritemaker(options)`
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This is the main entrypoint of the library. The *options* argument is an object
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that specifies the function's behaviour.
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**Options object fields**:
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* `fields` - array of globs that will be resolved to construct input files
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list. Defaults to `[]`.
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* `output` - path to output directory. Defaults to `sprite/`.
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* `urlPrefix` - URL prefix for background image URLs. Defaults to `/`.
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## Development
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To bootstrap the development environment, clone the repo and run `npm install`
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from the root directory.
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The `package.json` file provides the following scripts:
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* `lint` - performs an eslint run over the source code,
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* `test` - performs a single test run.
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## Contributing
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If you think you found a bug or want to send a patch, feel free to contact
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me through e-mail.
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If you're sending a patch, make sure it passes eslint checks and is tested.
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## Author
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sass-spritemaker is developed by [Tomek Wójcik](https://www.bthlabs.pl/).
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## License
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sass-spritemaker is licensed under the MIT License.
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