q3stats/q3stats/web_app/blueprints/api_v1/views/players.py

104 lines
3.2 KiB
Python

# -*- coding: utf-8 -*-
# Copyright (c) 2017 Tomek Wójcik <tomek@bthlabs.pl>
#
# Permission is hereby granted, free of charge, to any person obtaining a copy
# of this software and associated documentation files (the "Software"), to deal
# in the Software without restriction, including without limitation the rights
# to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
# copies of the Software, and to permit persons to whom the Software is
# furnished to do so, subject to the following conditions:
#
# The above copyright notice and this permission notice shall be included in
# all copies or substantial portions of the Software.
#
# THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
# IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
# FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
# AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
# LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
# OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
# THE SOFTWARE.
#
"""
q3stats.web_app.blueprints.api_v1.views.players
===============================================
This module contains the APIv1 players views.
"""
from flask import abort, current_app, jsonify
import sqlalchemy as sa
import six
from q3stats.web_app.blueprints.api_v1 import api_v1_blueprint
from q3stats.lib import queries, stats
from q3stats.models import Game, Score
def _process_weapons(weapons):
"""Returns processed weapon stats."""
result = {}
for weapon, weapon_stats in six.iteritems(weapons):
result[weapon] = dict(weapon_stats)
result[weapon]['accuracy'] = stats.weapon_accuracy(
weapon, weapon_stats
)
return result
def _process_powerups(powerups):
"""Returns processed powerup stats."""
result = {}
for powerup, powerup_stats in six.iteritems(powerups):
result[powerup] = [
powerup_stats[0], stats.powerup_time(powerup_stats[1])
]
return result
@api_v1_blueprint.route('/players/')
def get_api_v1_players():
"""Returns list of known players."""
players_query = sa.sql.expression.select([Score.__table__.c.player]).\
distinct(Score.__table__.c.player).\
order_by(Score.__table__.c.player.asc())
players = [x.player for x in current_app.db_session.execute(players_query)]
return jsonify({"players": players})
@api_v1_blueprint.route('/players/<player>/game/<game_uuid>')
def get_api_v1_player_game(player, game_uuid):
"""Returns data for the Player Game view."""
game = current_app.db_session.query(Game).\
filter_by(uuid=game_uuid).\
first()
if not game:
abort(404)
score = current_app.db_session.query(Score).\
filter_by(game_id=game.id).\
filter_by(player=player).\
first()
if not score:
abort(404)
result = {
"game": game_uuid,
"player": player,
"map": game.map,
"items": score.items,
"weapons": _process_weapons(score.weapons),
"powerups": _process_powerups(score.powerups)
}
return jsonify(result)