# -*- coding: utf-8 -*- # Copyright (c) 2014-2016 Tomek Wójcik # # Permission is hereby granted, free of charge, to any person obtaining a copy # of this software and associated documentation files (the "Software"), to deal # in the Software without restriction, including without limitation the rights # to use, copy, modify, merge, publish, distribute, sublicense, and/or sell # copies of the Software, and to permit persons to whom the Software is # furnished to do so, subject to the following conditions: # # The above copyright notice and this permission notice shall be included in # all copies or substantial portions of the Software. # # THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR # IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, # FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE # AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER # LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, # OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN # THE SOFTWARE. # """ pie_time.cards.picture ====================== This module containse the PictureCard class. """ import cStringIO import os import urlparse import pygame import requests from pie_time.card import AbstractCard class PictureCard(AbstractCard): """ The picture card. This cards displays a picture from list of pre-defined pictures. If more than one picture is defined, it's changed each time the card transitions to current card. **Settings dictionary keys**: * **urls** (*list*) - **required** list of picture URLs. Currently, only ``file://``, ``http://`` and ``https://`` URL schemes are supported. """ def initialize(self): self._pictures = [] self._current_picture_idx = None self._should_redraw = True for url in self._settings['urls']: self._pictures.append(self._load_picture(url)) def _load_picture(self, url): self._app.logger.debug( 'PictureCard: Attempting to load picture: %s' % url ) parsed_url = urlparse.urlparse(url) surface = None try: format = None if parsed_url.scheme == 'file': surface = pygame.image.load(parsed_url.path) _, ext = os.path.splitext(parsed_url.path) format = ext.lower() elif parsed_url.scheme.startswith('http'): rsp = requests.get(url) assert rsp.status_code == 200 format = rsp.headers['Content-Type'].replace('image/', '') surface = pygame.image.load( cStringIO.StringIO(rsp.content), 'picture.%s' % format ) if surface and format: if format.lower().endswith('png'): surface = surface.convert_alpha(self._app.screen) else: surface = surface.convert(self._app.screen) except Exception as exc: self._app.logger.error( 'PictureCard: Could not load picture: %s' % url, exc_info=True ) return surface def show(self): if len(self._pictures) == 0: self._current_picture_idx = None elif len(self._pictures) == 1: self._current_picture_idx = 0 else: if self._current_picture_idx is None: self._current_picture_idx = 0 else: new_picture_idx = self._current_picture_idx + 1 if new_picture_idx >= len(self._pictures): new_picture_idx = 0 self._app.logger.debug( 'PictureCard: Picture transition %d -> %d' % ( self._current_picture_idx, new_picture_idx ) ) self._current_picture_idx = new_picture_idx self._should_redraw = True def tick(self): if self._should_redraw: self.surface.fill(self.background_color) if self._current_picture_idx is not None: picture = self._pictures[self._current_picture_idx] picture_size = picture.get_size() picture_rect = picture.get_rect() if picture_size != self._app.screen_size: picture_rect = ( (self.width - picture_size[0]) / 2.0, (self.height - picture_size[1]) / 2.0, picture_size[0], picture_size[1] ) self.surface.blit(picture, picture_rect) self._should_redraw = False